What Is Aimbot Smoothing & Why Does It Matter?
Aimbot smoothing makes your aim adjustments look human-like instead of robotic. Without smoothing, your crosshair instantly snaps to the target, which looks unnatural and obvious to spectators or anti-cheat systems.
At Elocarry, we provide multiple smoothing types to help you fine-tune your settings for the perfect balance between speed, accuracy, and stealth.
Smoothing Types Explained
1. Direct (Raw Smoothing)
- Moves the aim in a straight line to the target with no curve.
- Very obvious and not recommended for legit play.
- Best for rage settings where looking legitimate is not a concern.
2. Smooth Accelerate (Quadratic Smoothing)
- Starts slowly, then speeds up as it gets closer to the target.
- More natural than raw smoothing but still aggressive.
- Best for a balance of speed and human-like movement.
3. Natural Flow (Cubic Smoothing)
- A slow start, then fast movement in the middle, then a gradual stop as it reaches the target.
- Looks very human-like and smooth.
- Best for mouse users who want realistic aim adjustments.
4. Human-Like (Exponential Smoothing)
- Starts very slow, then speeds up rapidly near the target.
- Mimics flick shots and skilled human aim behaviour.
- Best for users who want realistic flicks and movement.
5. PID Controller (Advanced Adaptive Smoothing – Best for Controllers)
- Uses Proportional-Integral-Derivative (PID) control to dynamically adjust aim speed based on distance and movement speed.
- Best for controller players and high-precision tracking.
- Automatically adapts to movement, reducing robotic aim corrections.
PID Controller – How to Tune It for Your Playstyle
The PID controller breaks aim smoothing into three main components:
- Proportional (Kp): How aggressively the aim corrects itself.
- Integral (Ki): Reduces small errors over time for better tracking.
- Derivative (Kd): Prevents overcorrection and makes movement fluid.
Recommended PID Settings Based on Playstyle
Playstyle | Kp (Proportional) | Ki (Integral) | Kd (Derivative) |
---|---|---|---|
Legit (Human-like Aim) | 0.05 – 0.1 | 0.01 – 0.05 | 0.1 – 0.3 |
Balanced (Smooth but Aggressive) | 0.1 – 0.2 | 0.02 – 0.1 | 0.2 – 0.4 |
Rage (Obvious Aimbot) | 0.3 – 0.5 | 0.05 – 0.2 | 0.4 – 0.7 |
- Legit players should use lower Kp values to prevent robotic snapping.
- Rage users can increase Kp and Kd for instant locking.
Dampening – The Secret to Smooth Aim
Dampening acts as a brake on the aimbot, controlling how much of the aim correction gets applied per frame.
- Example: If you set dampening to 0.5 (50%), the aimbot will only apply half of the correction, making it less snappy.
Best Dampening Settings for Different Playstyles
Playstyle | Dampening Value | Effect |
---|---|---|
Legit (Stealth Mode) | 0.6 – 0.8 | Very smooth aim, harder to detect. |
Balanced (Fast But Not Obvious) | 0.3 – 0.5 | Good for mid-range fights. |
Rage (Full Aggro Mode) | 0.1 – 0.2 | Fastest response, very obvious. |
- Too much dampening makes the aimbot feel slow and sluggish.
- Too little dampening makes the aimbot snappy and suspicious-looking.
Fine-Tuning Your Aimbot for Maximum Performance
Here’s how other settings interact with smoothing and dampening:
- FOV (Field of View): Higher FOV makes the aimbot lock onto enemies further away. Use lower FOV for legit settings.
- Recoil Control System (RCS): Works best with moderate dampening (0.3 – 0.6) to prevent excessive recoil compensation.
- Target Delay: Adding a small delay (10-30ms) makes aiming look more natural.
Final Recommended Settings (Best Balance)
For Legit Play (Human-like Aimbot)
- Smoothing: PID Controller
- Dampening: 0.7
- FOV: 10 – 20
- Recoil Control: 40 – 60
- Target Delay: 30ms
For Balanced Play (Not Too Obvious)
- Smoothing: Cubic or Quadratic
- Dampening: 0.4
- FOV: 30 – 50
- Recoil Control: 70 – 80
- Target Delay: 10ms
For Rage Play (Full Lock-On)
- Smoothing: Raw / PID
- Dampening: 0.1
- FOV: 80 – 100
- Recoil Control: 100
- Target Delay: 0ms