Rust is live. The Elocarry Rust cheat is built for the wipe grind: player, resource and animal ESP, a clean aimbot with full recoil control for roams and raids, and a full-map radar so you read the server before it reads you. Undetected on EAC, updated on patch day, with instant access the moment you pay.
Rust Rage is coming soon. The pricing above is a launch preview.
Undetected Instant activation Out of stock Secure Stripe checkout
Cancel anytime
★★★★★ Rated 4.7/5 from 259 reviews on Trustpilot
Undetected on EAC ★ 4.7
Undetected on EAC Supported on Steam
Quick answer
The Elocarry Rust cheat is undetected on EAC, with a humanised projectile aimbot, full ESP, a real-map radar and raid scouting, and you get instant access the moment you pay from £9.99. Builds are polymorphic and updated on patch day, with public live status and 24/7 support from Barry and the team. Cancel anytime.
Why players pick the Rust cheat
The things that actually matter: staying undetected, keeping your frames, and full control.
Undetected by design
Polymorphic builds that change signature on every launch and update the moment EAC patches.
No FPS drops
A light build with fully customisable visuals, so your frames stay high and the overlay stays clean.
Always updated
Updates apply in the background through the launcher. You never hunt for a working build.
Rust
The Rust cheat in depth
A closer look at how the Rust cheat plays, what sits inside the build and how we keep it undetected.
01
Every option in one licence
Everything we have built for Rust ships in one menu: 141 options across 17 groups. That covers the aimbot and its humanised aim, player and NPC ESP, the radar, threat arrows, ore and node ESP, collectables, loot, deployables, vehicles, animals, dropped items, recoil control, visuals, the culling mask and the system tools, and every option is explained further down this page. Plans run one day, one month or three months, each one carries the whole build, and anything we add after a monthly update lands in the same menu. A separate Rage build is listed as coming soon, with its full feature set announced at launch.
02
An aimbot built for Rust's projectiles
Nothing in Rust is hitscan. Every bullet and arrow has travel time and drop, which is why players who flick well in other shooters still miss across a field here. Bullet and projectile prediction leads the target for both, and bow lead damping gives arrows their own correction because they arc on a different curve. The aim can take players, scientists and the patrol heli, with a separate distance cap for the heli. Scoring weights, stickiness and a switch threshold keep it on the player you are fighting when a whole group pushes, and recoil control takes a share you set off each axis, so an AK spray holds across a compound.
03
Read the roam before you take it
A lost fight in Rust costs everything on your body plus the walk back, so the real decision is whether to take it at all. Player ESP answers that before anyone shoots. The belt panel lists a player's hotbar and the wear panel shows their clothes, so a naked with a rock never looks like a full metal kit with an AK and meds. Held weapon, team ID and the farming tag tell you who is grouped, who is armed and who is busy on a node. Sleepers can be shown for the base you are scouting, and off-screen threat arrows watch the angle you are not looking at while you farm.
04
A radar drawn on the server's real map
Most radars put dots on a blank circle. This one loads the server's own map, the image Rust exports with world.rendermap, and detects the seed and size so the right map appears on whichever server you join. Players, scientists and entities sit on real roads, monuments and coastline, each with a distance printed beside it, and your own marker carries a triangle for the way you face. A dot to the north-east becomes a group at Launch Site or a player on the road between you and home. Radius, range, zoom and opacity take it from a small corner dish while you farm to a full map read before a raid.
05
Farm the wipe on a route, not a search
The first hours after a wipe are a race for resources, and the overlay turns that race into a route. Stone, metal and sulphur nodes and wood piles each get their own colour, distance and radar dot, so the sulphur for your first raid is farmed in a planned loop rather than wandered into. Collectables mark the ore, wood and hemp you pick up by hand, plus pumpkins, corn, potatoes, berries, diesel and the spots a metal detector picks up. Animal ESP shows the bear worth killing and the wolves worth avoiding, and bright night and bright caves keep you working when the server goes dark.
06
Monuments, the patrol heli and Bradley
Loot ESP sorts crates by tier, so a monument run goes to the elite and military crates first. Locked crates show their countdown as text, and supply drops, toolboxes, barrels, underwater crates and corpses are each marked on their own. NPC ESP draws every scientist through monument walls with a radar dot and a distance, and the aim can take them too. Vehicle ESP tracks the patrol heli, the Bradley and the cargo ship along with minicopters, boats, subs and bikes. The heli alert gives you time to get under cover, and the Bradley and heli crates are marked so you are standing on them when the fire goes out.
07
Raid scouting and reading a base
Raiding is expensive, and the worst raid is the one that blows the wrong wall. Hold the culling mask key and construction stops drawing, so you see the layout of a base and where the loot room sits before you spend a single rocket. Deployable ESP marks tool cupboards, large boxes, furnaces, workbenches by tier, auto turrets, SAM sites, traps, batteries and sleeping bags. Between them you know whether a base is worth hitting, what defends it, where the TC sits and how many bags its owners can respawn on. The same overlay turns up buried stashes on the walk past.
08
Undetected on EAC, Steam only, no DMA card needed
Rust runs Easy Anti-Cheat, and the Elocarry build runs on it as an internal, software-only cheat for the Steam version on a Windows PC. There is no DMA card to buy, no second PC and no capture card. The build is polymorphic, so its signature changes on every launch, and it is rebuilt the moment Facepunch patches the game. In Rust that means the monthly update that forces a wipe on the first Thursday of every month, plus the hotfixes in between. Live status runs in Discord around the clock, and sales pause while a fix is made. No method is ever guaranteed, and we will always say so.
09
Rust hacks, aimbots, ESP and what the words mean
People search for Rust cheats, Rust hacks, a Rust aimbot, Rust ESP, a wallhack or a radar hack, and they all mean parts of this one build. The aimbot is the projectile aim with its humanised settings and recoil control. ESP and wallhack are the same thing here: players, scientists, nodes, crates, bases, vehicles and animals drawn through walls and terrain. The radar hack is the map radar, and the threat arrows are the part that watches your back. If you only want ESP, turn the aimbot off, because it is a toggle like everything else. The aimbot, ESP and radar each have their own page further down, and there is nothing separate to download.
10
Which options other players can see
On a Rust server the danger is usually people: a report, an admin spectating or a clip that gets passed around. ESP, the radar, the culling mask and the threat arrows change nothing a spectator sees directly, as long as you do not track players through walls with your crosshair. The aimbot can be seen, which is why reaction delay, overshoot, second corrections, tremor and path curvature exist, and why the headshot percentage and rate limiter should stay well short of perfect. Recoil control is visible in the same way, which is why it takes a share you set rather than all of it. Check live status in Discord after every monthly update before you load in.
Inside the Rust cheat
141+ features across 17 systems, all in one undetected build and fully configurable in the menu.
Aimbot
17
Enable / Disable + Custom Aim Key
Target Players
Target Scientists / NPCs
Target Patrol Heli
Ignore Downed Players
Visible-Only Filter
Max FOV + FOV Circle Draw
Deadzone Draw
Max Distance + Separate Heli Distance
Headshot Percentage Control
Headshot Rate Limiter
Prefer Closer Targets
Distance / FOV Scoring Weights
Target Stickiness + Switch Threshold
Bone Priorities · Head / Chest / Body
Bow Lead Damping
Bullet / Projectile Prediction
Humanised Aim
9
Aim Speed
Target Width Multiplier
Reaction Delay Min / Max
Engagement Threshold
Overshoot Probability
Second Correction Probability
Hand Steadiness · Low / Med / High
Tremor Strength
Path Curvature
Player ESP
14
Box ESP
Skeleton ESP
Name
Team ID
Held Weapon
Friendly Weapon · Optional
Belt Panel · Hotbar Items
Clothes / Wear Panel
Farming Tag
Outline Text
Max Distance
Box / Skeleton Thickness
Font Sizes · Name, Team, Weapon
Full Visible / Invisible / Friendly Colours
NPC ESP
6
Box
Skeleton
Name
Radar Dots + Distance
Max Distance
Visible / Invisible / Radar Colours
Radar
9
Full Map Overlay · rendermap PNG
Circular Map Dish, Smooth Edges
Auto Seed / Size Detection
Reload Map Button
Radius / Range / Zoom / Opacity
Player / NPC / Entity Dots
Distance On Dots
Local Marker + Facing Triangle
Visible / Invisible / Friendly Colours
Threat Indicators
6
Off-Screen Threat Arrows
Max Distance
Screen Margin
Arrow Size
Minimum Alpha
Enemy / Friendly Colours
Ore & Node ESP
6
Stone Nodes
Metal Nodes
Sulphur Nodes
Wood Piles
Per-Type Name, Distance & Radar
Per-Type Colours + Max Distance
Collectable ESP
7
Stone / Metal / Sulphur Collectables
Wood
Hemp
Pumpkin / Corn / Potato
All Berry Types
Diesel
Metal Detector Sources
Loot ESP
9
Elite / Military / Normal Crates
Locked Crates · Timer Text
Supply Drops
Medical / Food / Ammo / Fuel / Tech Crates
Toolboxes
Underwater Crates
Bradley / Heli Crates
Barrels / Fuel Barrels
Corpses / Backpacks
Deployable ESP
13
Stashes
Auto Turrets
SAM Sites
Tool Cupboards
Planters
Large Boxes / Storage
Furnaces / Large Furnaces
Workbenches T1–T3
Shotgun / Bear / Landmine / Flame Traps
Oil Refineries
Recyclers
Batteries / Generators
Sleeping Bags / Beds
Vehicle ESP
9
Patrol Heli
Bradley
Minicopter / Attack Mini / Scrap Heli
Cars / Trains
Tugboat / Rowboat / RHIB
Subs · Solo + Duo
Snowmobile
Motorbike / Sidecar / Pedal Bike
Cargo Ship
Animal ESP
5
Bear / Polar Bear
Wolf / Boar / Stag
Horse / Chicken
Shark
Tiger / Panther / Snake
Dropped Item ESP
10
Guns
Armour
Medical
Resources
Food
Explosives
Ammo
Components
Tools
Other
Recoil
1
Recoil Control · X% / Y%
Visuals & Misc
8
Bright Night · + Intensity
Bright Caves · + Intensity
Chams
Chams Visibility Check
Heli Alert
Battle Mode · Hide Non-Essential ESP
Battle Mode Hotkey
Performance Profiler Overlay
Culling Mask (Hold Key)
5
Hide Construction For Raid Scouting
Deployed / Debris / Transparent Layers
Ragdoll / Clutter / Default Layers
World / Terrain / Tree Layers
Water Layer
System & QoL
7
In-Game Sidebar Menu
Full Colour Pickers Per Feature
Config Save / Load
Overlay Render Scale · 100% → 50%
Admin Player Detection Log
Item Icon Cache
Full-Res Map Texture Cache
Rust Rage Coming soon
from £12.99
The all-out Rust build, for players who want every advantage on the moment they load in. Full feature set announced at launch.
Will include everything in the standard Rust build, plus these Rage-only features:
Everything in the standard Rust build
Rage-only aimbot, movement and automation features
Flips the plan picker at the top of the page to Rage.
Every Rust option, explained
All 141 options in the Rust build, what each one does in a match and which page covers it in depth. Nothing here is planned or hypothetical: every line is a toggle in the live menu.
Aimbot
17 options
Enable / Disable + Custom Aim Key
Puts the aim on a key you hold, so it stays quiet while you hit nodes and only pulls when a fight starts. Switch it off entirely for an ESP-only session.
Target Players
Lets the aim lock onto other players: the roamers, roof campers and raiders who decide how a wipe goes. Turn it off for a pure PvE run at monuments.
Target Scientists / NPCs
Lets the aim take scientists at monuments, on oil rig and aboard cargo, so clearing a monument for its crates costs fewer meds and less ammo.
Target Patrol Heli
Lets the aim track the patrol helicopter, so a group with rifles can bring it down for the heli crates instead of spraying at the sky.
Ignore Downed Players
Skips players who are already wounded on the ground, so the aim moves to the teammate running in to pick them up. Turn it off when you want the kill confirmed.
Visible-Only Filter
Only engages a target you have a clear line to, so the aim never pulls onto a player behind a stone wall or inside a base, where the shot is wasted and the snap looks wrong.
Max FOV + FOV Circle Draw
Sets how far from your crosshair the aim looks for a target and draws that circle on screen. A tight circle keeps it on the player you are fighting, not the one across the field.
Deadzone Draw
Draws the small inner zone where the aim stops correcting, so you can see exactly where it lets go and leaves the last bit of the shot to your hand.
Max Distance + Separate Heli Distance
Caps how far away the aim will take a player or scientist, with its own cap for the patrol heli, which is usually engaged from much further out than any player.
Headshot Percentage Control
Sets what share of your hits go to the head, so a combat log or an admin spectating sees the mix of head and body shots a good player lands, not a wall of headshots.
Headshot Rate Limiter
Caps how often headshots land, so even a long fight at a compound does not leave the perfect head streak that gets a Rust player reported.
Prefer Closer Targets
Favours the nearest enemy when several are in range, because the player at your door with a pump shotgun is a bigger threat than the one on the far hill.
Distance / FOV Scoring Weights
Sets how much distance and closeness to your crosshair each count when the aim picks a target, so you decide whether it chases the nearest player or the one you are already looking at.
Target Stickiness + Switch Threshold
Keeps the aim on the player you are fighting until another target is clearly better, so it does not flick between two members of a group mid-spray and give itself away.
Bone Priorities (Head / Chest / Body)
Weights head, chest and body on separate sliders, so you choose where the aim leans. Chest-heavy settings look natural in an AK spray; head-heavy settings end fights faster and draw more attention.
Bow Lead Damping
Gives arrows their own lead correction, because they travel slower and arc far more than bullets. It is what lands early-wipe bow fights and compound bow shots on a moving player.
Bullet / Projectile Prediction
Leads the target for travel time and drop, because every Rust round is a real projectile. It is what puts a bolt action or an AK on a player running across a field.
How fast the aim moves onto a target. Slower reads like a player tracking with a mouse; faster wins a close fight at a door but looks sharper on a clip.
Target Width Multiplier
Scales how large the aim treats each target when it plans the movement, which changes how precisely it settles. A wider setting stops it hunting for one exact point on a player's chest.
Reaction Delay Min / Max
A random pause, between a minimum and a maximum you set in milliseconds, before the aim reacts, so a player stepping out from behind a wall gets a human reaction and not an instant snap.
Engagement Threshold
An angle in degrees that decides when the aim starts working on a target, so it engages on a deliberate look rather than on every player that drifts into the circle.
Overshoot Probability
The chance the aim goes slightly past the target and comes back, the way a real flick does. Anyone reviewing the fight sees a good player rather than a machine.
Second Correction Probability
The chance the aim lands a little off and makes a second, smaller correction, which is how a real hand settles on a player across a monument.
Hand Steadiness (Low / Med / High)
Picks how steady the simulated hand is. Low adds believable wobble to a close spray; high holds tighter for the long shots across open ground.
Tremor Strength
Adds a fine shake to the aim's movement, the small tremor every real hand has, so a tracked spray never looks like it was drawn with a ruler.
Path Curvature
Bends the path the aim takes onto a target into a slight arc, because a real mouse flick is never a perfectly straight line.
Player ESP
14 options
Box ESP
A box around every player through walls, rock and foliage, so a naked in the bushes or a camper on a nearby roof shows up long before they shoot.
Skeleton ESP
Draws each player's skeleton through cover, so you read whether they are crouched behind a barricade, looking your way or sprinting off before you peek.
Name
Prints a name over every player, and over every NPC in the NPC overlay, so you recognise the group that raided you last wipe the moment one of them walks past your base.
Team ID
Marks which players share an in-game team, so you see at a glance that the three players on the road are one group and not three solos.
Held Weapon
Shows what each player has in their hands right now, so you know if the player you are about to peek holds a bolt action, an AK or a rock.
Friendly Weapon (Optional)
Shows held weapons on your own teammates too, kept optional so your screen stays clean, for checking who in the group is carrying the rocket launcher without asking in voice.
Belt Panel (Hotbar Items)
Lists every item on a player's hotbar, so you know whether they carry meds, a second gun or explosives before you take the fight. The read experienced players value most.
Clothes / Wear Panel
Shows what a player is wearing, so you tell a full metal kit from a hide set or a naked and only take the fights your own kit can win.
Farming Tag
Flags players who are gathering rather than hunting, so the one swinging a pickaxe at a sulphur node reads as busy, not dangerous.
Outline Text
Gives every ESP label a dark outline, so names and weapons stay readable against snow, sand and a bright sky.
Max Distance
Caps how far out the overlay draws, set separately for players, NPCs and the threat arrows, so distant contacts on a busy server do not clutter your screen while you farm.
Box / Skeleton Thickness
Sets the line weight of boxes and skeletons: thin to stay out of the way in a fight, thicker to pick a player out of the trees at range.
Font Sizes (Name, Team, Weapon)
Sizes the name, team and weapon text separately, so the weapon line, the one you read fastest in a fight, can sit larger than the rest.
Full Visible / Invisible / Friendly Colours
Separate colours for players in your line of sight, players behind cover and your own team, so a glance tells you who can shoot you now and who is still behind a wall.
A box around every scientist and NPC through walls, so you clear a monument knowing where each one stands before you go in for the crates.
Skeleton
Draws NPC skeletons through cover, so you see which way a scientist is facing and whether you can slip past or need to fight.
Name
Prints a name over every player, and over every NPC in the NPC overlay, so you recognise the group that raided you last wipe the moment one of them walks past your base.
Radar Dots + Distance
Puts NPCs on the radar with their distance, so a monument shows as occupied before you walk into a scientist's line of fire.
Max Distance
Caps how far out the overlay draws, set separately for players, NPCs and the threat arrows, so distant contacts on a busy server do not clutter your screen while you farm.
Visible / Invisible / Radar Colours
Separate colours for scientists in sight, scientists behind cover and their radar dots, so PvE threats never read the same as players.
Draws the server's real map under the radar, the image Rust's own world.rendermap command exports, so every dot sits on actual roads, rivers and monuments.
Circular Map Dish, Smooth Edges
Shows the radar as a round dish with soft edges in a corner of the screen, small enough to leave on while you farm and still clear at a glance.
Auto Seed / Size Detection
Reads the server's map seed and size on its own, so the right map loads for whichever server you join, with no setup after a wipe.
Reload Map Button
Pulls the map image again on demand, for the day the server wipes and a new map loads underneath you.
Radius / Range / Zoom / Opacity
Sets the dish size, how far out it reaches, how close it zooms and how see-through it is, from a small corner dish to a full map read before a raid.
Player / NPC / Entity Dots
Draws players, NPCs and other entities as separate dots, so a group pushing your base never reads the same as a scientist patrolling a monument.
Distance On Dots
Prints the distance next to every dot, so you know whether the player on the road is a fight you can reach or one to walk around.
Local Marker + Facing Triangle
Marks you on the map with a triangle for the way you face, so you can read the map on the move without translating grid squares.
Visible / Invisible / Friendly Colours
Colours radar dots by whether a player is in your line of sight, behind cover or in your group, so teammates and strangers never blur together.
Arrows at the edge of your screen pointing to players you cannot see, so the one creeping up behind you while you farm a node is spotted before they open fire.
Max Distance
Caps how far out the overlay draws, set separately for players, NPCs and the threat arrows, so distant contacts on a busy server do not clutter your screen while you farm.
Screen Margin
Sets how far in from the screen edge the arrows sit, so they never cover your hotbar, your vitals or the compass.
Arrow Size
Sizes the threat arrows: small enough to ignore while you farm, big enough to catch from the corner of your eye in a fight.
Minimum Alpha
Sets the faintest an arrow is allowed to get, so a threat near the edge of your range still shows as a visible arrow instead of fading out.
Enemy / Friendly Colours
Separate arrow colours for strangers and your own team, so an arrow behind you is either a teammate catching up or a reason to turn round.
Ore & Node ESP
6 options
Stone Nodes
Marks stone nodes, the material for your first walls and upgrades, so the opening hour of a wipe is spent hitting rocks rather than looking for them.
Metal Nodes
Marks metal ore nodes, the source of the metal fragments and high quality metal behind tools, guns, armoured doors and a stronger base.
Sulphur Nodes
Marks sulphur nodes, the ore behind gunpowder, ammo and every explosive, so a raid's worth of sulphur is farmed in a planned loop.
Wood Piles
Marks wood piles, so the wood for a starter base and furnace fuel is a short walk rather than a search through the forest.
Per-Type Name, Distance & Radar
Gives each node type its own name label, distance and radar dot, so sulphur can show on the radar while stone stays on screen only.
Per-Type Colours + Max Distance
Sets a colour and a draw distance for each node type, so sulphur reads from far away while stone only appears when you are close.
Cancels a share of horizontal and vertical recoil that you set, so an AK or SMG spray stays on target across a compound. Lower values look more natural.
Visuals & Misc
8 options
Bright Night (+ Intensity)
Lightens Rust's nights to a level you set, so you keep farming and roaming without a torch that lights you up for everyone nearby.
Bright Caves (+ Intensity)
Lightens caves to a level you set, so a cave base or a cave full of nodes is readable without carrying a light that gives you away.
Chams
Tints player models in a solid colour through walls and foliage, the clearest way to pick someone out of a bush or a dark base.
Chams Visibility Check
Gives chams one colour when the player is in your line of sight and another when they are behind cover, so you never shoot into a wall.
Heli Alert
Puts a warning on screen for the patrol helicopter, so you get under cover or inside a base before its rockets find you on open ground.
Battle Mode (Hide Non-Essential ESP)
Strips the overlay down to what matters in a fight, hiding node, loot and other non-essential tags so only the threats are left on screen.
Battle Mode Hotkey
Switches battle mode on a key, so the farming overlay becomes a clean fight view the moment someone opens fire.
Performance Profiler Overlay
An on-screen readout of what the overlay costs to draw, for tuning the ESP on a busy server or a lower-end PC.
Culling Mask (Hold Key)
5 options
Hide Construction For Raid Scouting
Stops walls, doors and other building parts drawing while you hold the key, so you see inside a base and where the loot room sits before spending a rocket or C4.
Deployed / Debris / Transparent Layers
Hides deployed items, debris and transparent objects while held, so you can thin out a cluttered base or keep the boxes and clear only the rubble.
Ragdoll / Clutter / Default Layers
Hides ragdolls, small clutter and the default object layer while held, so bodies and props stop blocking your view through a compound or monument.
World / Terrain / Tree Layers
Hides world objects, terrain and trees while held, so a player behind a hill or deep in a forest has nothing left to hide behind.
Water Layer
Hides the water surface while held, so divers, subs and underwater crates below the waves are in plain view.
System & QoL
7 options
In-Game Sidebar Menu
The menu sits inside Rust as a sidebar with a section per icon, so you change a setting mid-wipe without tabbing out of the game.
Full Colour Pickers Per Feature
A full colour picker on every element, so sulphur, scientists, teammates and enemies each read in a colour you choose against Rust's greens and greys.
Config Save / Load
Saves your settings and loads them back, and the config also saves itself when the game exits, so your setup carries through restarts and every wipe.
Overlay Render Scale (100% → 50%)
Draws the overlay at full resolution or as low as half, trading a little sharpness for frames on a crowded server or a high resolution screen.
Admin Player Detection Log
Keeps a log of players the build detects as server admins, so on a community server you know when staff are around and can play quieter.
Item Icon Cache
Keeps the item icons the overlay uses in a local cache, so belt panels and loot tags draw their icons quickly instead of loading them each time.
Full-Res Map Texture Cache
Caches the full resolution map image the radar draws on, so the map stays sharp and does not have to load again every time you rejoin.
Rust feature guides
A closer look at each Rust feature, what it does and how to use it.
Off sale for now · pricing shown for reference Billed once · cancel anytime · instant access
Plans from £9.99 · 1 Day to 3 Months
Truly undetected
Polymorphic builds, updated the moment the game patches.
Instant access
Pay and you are in. Access and Discord role in seconds.
Always updated
Builds update in the background the moment the game patches.
Barry, 24/7 AI
Setup help, answers and script writing, any time.
Rust cheats FAQ
Can I still buy the Rust cheat?
Not at this moment. Rust is out of stock while the build is offline for an update, so checkout is closed and the prices on this page are there for reference only. It comes back exactly as it is once the update lands, usually the same day. Join the Discord and you will hear the moment Rust is back on sale.
What is included in the Rust cheat?
Every purchase gets the full Rust build with a humanised projectile aimbot, full ESP, a real-map radar and raid scouting, all options in one menu you control in-game. Updates ship in the background the moment the game patches, and Barry plus the team are on hand 24/7 in Discord.
What is the difference between Rust and Rust Rage?
Rust Rage is a separate all-out build we are working on alongside the standard cheat. The all-out Rust build, for players who want every advantage on the moment they load in. Full feature set announced at launch. It will carry everything in the standard Rust build plus a Rage-only feature set on top. Nothing is locked in while it is still in development, so the list can change before launch, and launch pricing is previewed from £12.99. Join the Discord for early access.
Are the Rust cheats undetected?
Yes. The Rust build is polymorphic and stays undetected on EAC, rebuilt the moment the game or anti-cheat patches. No method is ever guaranteed, which is why we run live status in Discord around the clock and pause sales the second anything looks off.
Will I get banned using Rust cheats?
No method is risk free, but our whole job is to keep that risk as low as it goes. Builds are private, polymorphic and pulled the instant detection is suspected, and they are tuned specifically for EAC. Play smart, use legit settings where it matters, and watch the live status before you load in.
Does the Rust aimbot work with bows and sniper rifles?
Yes. Prediction leads every shot for travel time and drop, and in Rust that means every gun, so a bolt action at long range and an AK at a compound both get the right lead. Arrows get their own correction from bow lead damping, because they arc on a very different curve to a rifle round.
Can I run only the ESP, with the aimbot off?
Yes. The aimbot has its own on and off switch and its own key, and every ESP group is a set of toggles, so you can run the overlay, the radar and the threat arrows with no aim help at all. It is the quietest way to play, because information is the part nobody else on the server can see. The licence is the same either way: it carries every option.
Can I see a player's gear before I fight them?
Yes. The belt panel lists the items on their hotbar and the clothes panel shows what they are wearing, so you know whether the player across the field has an AK, meds and a metal facemask or a rock and a torch. Held weapon shows what is in their hands right now, and the farming tag marks players who are gathering rather than hunting.
Can I see inside a base before I raid it?
Yes. Hold the culling mask key and walls, doors and other building parts stop drawing, so you see the layout and where the loot room sits before you spend a rocket or C4. Deployable ESP marks the tool cupboard, large boxes, workbenches, turrets, SAM sites, traps, batteries and sleeping bags, so you know what the raid costs and what it pays before you commit.
Is there a Rust radar cheat?
Yes, and it draws the real map. The radar loads the server's own map image, the one Rust's world.rendermap command exports, detects the seed and size, and places players, scientists and entities on actual roads and monuments with a distance on each dot. A reload button pulls the new map after a wipe, and the dish can be resized, zoomed and faded to suit.
Does it show scientists, the patrol heli and Bradley?
Yes. NPC ESP draws scientists with a box, skeleton, name and radar dot, and the aimbot can target them. Vehicle ESP tracks the patrol heli, the Bradley and the cargo ship, and the heli alert puts a warning on screen for the helicopter. The aim also has a heli toggle with its own distance cap, set further out than the cap for players.
Does it work on official, community and modded servers?
The build is made for Easy Anti-Cheat, which Rust runs on official and community servers alike, so the server you pick does not change how it loads. What changes is who is watching. Community and modded servers often have active admins and plugins of their own, so keep the visible options off there, and check the admin player detection log in the system tab.
Will the cheat still work after a forced wipe?
Rust's biggest patch is the monthly update on the first Thursday of the month, which forces a wipe on every server. The build is rebuilt the moment it lands and is usually back the same day, and the radar picks up the new seed and map size on its own. If an update takes the build down we pause sales until it is back, and lost time is covered by the compensation policy.
Do I need a DMA card for Rust?
No. The Rust build is internal and software only, so it runs on the same Windows PC as the game. There is no second computer, no DMA card and no capture card to buy, and a DMA setup would not be a guarantee against Easy Anti-Cheat anyway.
How many features are in the Rust cheat?
141 options across 17 groups: Aimbot, Humanised Aim, Player ESP, NPC ESP, Radar, Threat Indicators, Ore & Node ESP, Collectable ESP, Loot ESP, Deployable ESP, Vehicle ESP, Animal ESP, Dropped Item ESP, Recoil, Visuals & Misc, Culling Mask and System & QoL. Every option is listed and explained on this page, and the aimbot, ESP and radar each have their own in-depth page.
Can it find stashes and sleepers?
Yes. Deployable ESP marks stashes, the small boxes players bury to hide loot, so a walk past a base can turn up one its owners think nobody knows about. The player ESP can show sleepers, the logged-out players lying in their bases, and sleeping bags and beds show where a group can respawn once a raid starts.
Is the Elocarry Rust cheat private?
Yes. It is our own build, written and updated in house rather than resold or leaked, and it is only available with an Elocarry licence. Its signature changes on every launch. That is the difference from a public Rust cheat, which EAC usually knows about by the time it is posted.
Are the Rust cheats internal or external?
Internal. The Rust cheat runs inside the game, so you get a true in-game overlay menu, sharper aimbot and ESP, and lower input delay than an external. Every option sits in one menu you control mid-match. We build internal or external per title, whichever holds up better against that game's anti-cheat.
Is there a free Rust cheat or hack?
Free Rust cheats are the fastest way to get banned or hit with malware. They are public, so anti-cheat already knows them. Our paid build starts at £9.99, stays private and updated, and comes with support, which is why it actually keeps working.
How fast do I get access after paying?
Instantly. The moment your payment clears, your Rust access and Discord role are granted automatically. There is no waiting on a human.
Which platforms do the Rust cheats support?
The Rust build runs on a Windows PC and supports Steam. After purchase you follow a short setup guide in the launcher, and Barry or the team can help if you get stuck.
Do you offer refunds on Rust?
See our Refund Policy for the detail. If the Rust cheat does not work after our support team has stepped in, you may be eligible. Bans from anti-cheat systems are not refundable.
What Rust players say
Rated 4.7/5 from 259 reviews on Trustpilot. 86% five stars.
5 out of 5 stars
I was skeptical at first, but Elocarry completely changed the way I play Tarkov. The setup was insanely easy thanks to the cloud injection, and everything runs smooth and undetected. I've been here since the start as the rolled out more features and I was very impressed with customer support and how quickly they patch bugs. I don't like using aimbot... but, I'm a Fan of Silent aim. The Silent Aimbot is incredibly accurate without feeling clunky with a small fov, it gives you an advantage without making feel like it's too much, and the ESP super customizable and gives me full awareness without overwhelming my screen. What surprised me most was how secure it feels—every build being unique definitely gives peace of mind and I don't feel like I'm going to get banned every wipe. If you're serious about dominating raids and want a reliable, stream-proof advantage, 1100% recommend Elocarry. It's been a game-changer for me. rep+++
Ytree · Oct 2025
5 out of 5 stars
So far one of the better chairs, long term undetected and features like ammo counter, no recoil, sway and time flip which has been useful. Quest helper is brilliant at identifying where to go, item requirements where to find them and what to do. Aimbot could do with some improvement but there has always been continuous updates and new features. I'd recommend this to most players who are looking for EFT chairs and I've been using it for a few months and had not had a ban and low downtime due to updates.
Bastion · May 2026
5 out of 5 stars
After tes I've had a great experience with Elocarry. Their software has noticeably enhanced my gaming experience by providing smooth performance, useful features, and a user-friendly interface. Everything works reliably, and the setup process was straightforward. The team also seems committed to maintaining and improving their software, which gives me confidence in the product. If you're looking for tools that can help improve your overall gaming experience, Elocarry is…" *(truncated by "See more
Ben Northam Northy · Jun 2026
5 out of 5 stars
I've had a great experience with this service. I recently had an issue where my subscription auto-renewed by mistake, and I wanted to switch it to a different game. I reached out to the support team, and they handled it perfectly! Special thanks to Zlitz for the quick response and for being so helpful with my request. It's rare to find such a customer-oriented team that actually listens and finds a solution immediately. Fast, reliable, and very fair. 10/10 would recommend!
Amar Taher · Feb 2026
5 out of 5 stars
I tried a few other providers beforehand, and I have to say this will definitely become my new main EFT provider. Their support is awesome and fast. They updated their cheat in almost no time after the recent eft 1.5 patch, and their web interface is very clean and user friendly. The loader and injection process also feel really smooth and secure. Their guides are detailed, and the features are top notch. Definitely recommended! +rep
Sebi · May 2026
5 out of 5 stars
EFT chair is 9/10 imo, has some amazing features which majority of other providers lack. Smooth running, have used a hotspot to game the past few days while moving and the software has withstood that without any issues. 30mbps btw, elocarry staff has been extremely helpful and quick to answer any and all of my questions I would have to rate elo themselves a 10/10 chair provider, overall a happy future customer who is here to stay
damien powell · Oct 2025
5 out of 5 stars
EC has the game updated in a good amount of time and fixes issues with the cheese promptly. The devs are always available to help and explain what's happening. I have been a customer now for over 9 months and have had very little issues with their chair. It is very easy to use and my issues were fixed very fast. Customer service and devices always available to help. I love the fact that it is external.
James Burnett · May 2026
5 out of 5 stars
Honestly had a really smooth experience with Elocarry. Everything was handled quickly and professionally, and communication was clear the whole way through. They answered my questions fast and made the process feel easy and stress-free. You can tell they actually care about providing good service instead of just rushing people through. Definitely happy with the experience and would use them again.
Carl-Ardon · May 2026
5 out of 5 stars
Great products. Basically always Undetected sometimes there are ban waves but those hit every cheese provider the same. If you really care about your account and dont want to lose it dont cheese. I also got a full refund after there were some billing errors. I would always come back to elocarry especially since they arent as shady as other providers are
Marvin Bosten · Mar 2026
5 out of 5 stars
Elocarry provides a wide range of refined and updated services for each big games you play to give you that competitive edge from the ease use to the design of each product to give the customers a best experience when playing and using their software i dont know if i can name another provider that does what elocarry is doing right now.
xox · May 2026
5 out of 5 stars
I was skeptical at first, but Elocarry completely changed the way I play Tarkov. The setup was insanely easy thanks to the cloud injection, and everything runs smooth and undetected. I've been here since the start as the rolled out more features and I was very impressed with customer support and how quickly they patch bugs. I don't like using aimbot... but, I'm a Fan of Silent aim. The Silent Aimbot is incredibly accurate without feeling clunky with a small fov, it gives you an advantage without making feel like it's too much, and the ESP super customizable and gives me full awareness without overwhelming my screen. What surprised me most was how secure it feels—every build being unique definitely gives peace of mind and I don't feel like I'm going to get banned every wipe. If you're serious about dominating raids and want a reliable, stream-proof advantage, 1100% recommend Elocarry. It's been a game-changer for me. rep+++
Ytree · Oct 2025
5 out of 5 stars
So far one of the better chairs, long term undetected and features like ammo counter, no recoil, sway and time flip which has been useful. Quest helper is brilliant at identifying where to go, item requirements where to find them and what to do. Aimbot could do with some improvement but there has always been continuous updates and new features. I'd recommend this to most players who are looking for EFT chairs and I've been using it for a few months and had not had a ban and low downtime due to updates.
Bastion · May 2026
5 out of 5 stars
After tes I've had a great experience with Elocarry. Their software has noticeably enhanced my gaming experience by providing smooth performance, useful features, and a user-friendly interface. Everything works reliably, and the setup process was straightforward. The team also seems committed to maintaining and improving their software, which gives me confidence in the product. If you're looking for tools that can help improve your overall gaming experience, Elocarry is…" *(truncated by "See more
Ben Northam Northy · Jun 2026
5 out of 5 stars
I've had a great experience with this service. I recently had an issue where my subscription auto-renewed by mistake, and I wanted to switch it to a different game. I reached out to the support team, and they handled it perfectly! Special thanks to Zlitz for the quick response and for being so helpful with my request. It's rare to find such a customer-oriented team that actually listens and finds a solution immediately. Fast, reliable, and very fair. 10/10 would recommend!
Amar Taher · Feb 2026
5 out of 5 stars
I tried a few other providers beforehand, and I have to say this will definitely become my new main EFT provider. Their support is awesome and fast. They updated their cheat in almost no time after the recent eft 1.5 patch, and their web interface is very clean and user friendly. The loader and injection process also feel really smooth and secure. Their guides are detailed, and the features are top notch. Definitely recommended! +rep
Sebi · May 2026
5 out of 5 stars
EFT chair is 9/10 imo, has some amazing features which majority of other providers lack. Smooth running, have used a hotspot to game the past few days while moving and the software has withstood that without any issues. 30mbps btw, elocarry staff has been extremely helpful and quick to answer any and all of my questions I would have to rate elo themselves a 10/10 chair provider, overall a happy future customer who is here to stay
damien powell · Oct 2025
5 out of 5 stars
EC has the game updated in a good amount of time and fixes issues with the cheese promptly. The devs are always available to help and explain what's happening. I have been a customer now for over 9 months and have had very little issues with their chair. It is very easy to use and my issues were fixed very fast. Customer service and devices always available to help. I love the fact that it is external.
James Burnett · May 2026
5 out of 5 stars
Honestly had a really smooth experience with Elocarry. Everything was handled quickly and professionally, and communication was clear the whole way through. They answered my questions fast and made the process feel easy and stress-free. You can tell they actually care about providing good service instead of just rushing people through. Definitely happy with the experience and would use them again.
Carl-Ardon · May 2026
5 out of 5 stars
Great products. Basically always Undetected sometimes there are ban waves but those hit every cheese provider the same. If you really care about your account and dont want to lose it dont cheese. I also got a full refund after there were some billing errors. I would always come back to elocarry especially since they arent as shady as other providers are
Marvin Bosten · Mar 2026
5 out of 5 stars
Elocarry provides a wide range of refined and updated services for each big games you play to give you that competitive edge from the ease use to the design of each product to give the customers a best experience when playing and using their software i dont know if i can name another provider that does what elocarry is doing right now.