Undetected on Neac Protect

Marvel Rivals Script Studio

Script Studio is where Marvel Rivals scripts get made. It runs in your browser inside the Elocarry dashboard, it comes with every Marvel Rivals licence, and it turns a script into something you can read at a glance: which hero it is for, what has to be true for it to start, and what it does once it has.

The visual builder lays a script out as blocks and the code view shows the exact text the game imports. Both edit the same script, so they never disagree. Every change runs through the same checks Barry and the community library use, and Barry sits in a side panel, ready to write a script from a sentence, explain the one you have open or fix what the checks found.

Script Studio in Marvel Rivals
Script Studio is the Elocarry dashboard's editor for Marvel Rivals hero scripts and .ec plugins, included with every Marvel Rivals licence. You build a script with blocks or in code, it is checked as you go with the same validator Barry uses, Barry can write, explain or fix it in the editor, and it saves to your account on every device. When it is ready, copy it and import it in game from the clipboard, or publish it for other players.
Already a member? Open Script Studio
Cancel anytime

What the Marvel Rivals Script Studio does

Everything below is live in the Elocarry dashboard today and included with every Marvel Rivals licence.

  • Visual Script Builder

    Lays a script out as blocks: setup, the conditions that must all be true for it to start, and the actions it runs top to bottom. Pick a block to set its fields.

  • Code View

    The exact script text the game imports. Edit it and apply, and the blocks follow, because both views edit one script.

  • Live Script Checks

    The same validator Barry and the community library use, run on every change. Errors stop a script compiling; warnings catch the ones that compile and do nothing.

  • Script Health

    How much runs in the first frame against the game's limit of 20 instructions, the longest stretch without a pause, and the runtime against the cooldown.

  • Barry in the Editor

    Barry reads the open script and writes, explains, improves or fixes it. His changes are checked, shown as a proposal and only applied when you press Apply.

  • Starter Templates

    Six working scripts to start from: a dash combo, auto heal, panic defensive, focus a hero, ult into a crowd and a kill-secure finisher.

  • Slot Alias Ability Picker

    Ability fields take slot names like SHIFT, E and LMB#2, which survive patches, rather than internal names that silently never match when misspelt.

  • Verified Tag Autocomplete

    Tag fields suggest only gameplay tags staff have verified for that hero, and send a tag you read off the debug overlay for review.

  • Undo, Redo & Command Palette

    Undo and redo every change, jump to any command with Ctrl or Cmd K, and save, check and move blocks from the keyboard.

  • Device Autosave

    Every change is kept on the device you are on, so closing the tab never loses a draft.

  • Cloud Library & Sync

    Save puts a script on your account so it opens on every device. A clash between two devices asks you which version to keep.

  • Import & Export

    Paste a plain-text script in and it is laid out and checked. Copy it, download it as a .txt or copy a link to it.

  • Community Publishing

    Publish a script for other players to install, upvote and comment on. Updates become new versions, and a script with errors is refused.

  • Open Any Community Script

    Open a published script in the Studio as your own copy, to read, change and save without touching the original.

  • Plugin Starter

    Pick behaviours and get a complete C++ plugin source file for the Elocarry SDK, with every SDK name checked against the headers.

  • Plugin Editor

    Edit, save, version and publish .ec plugin source the same way as scripts. You build the plugin with the SDK's build.bat.

The Marvel Rivals Script Studio in action

Real captures of Script Studio, built from the Auto heal and Dash combo templates it ships with.

Visual builder

Conditions and actions as blocks. Pick one and set its fields, with no syntax to type.

Live checks

A heal script that would lock onto enemies, caught and explained before it reaches a match.

Code view

The exact text the game imports, in step with the blocks. Edit it here and the builder follows.

Barry in the editor

Barry reads the open script, then explains it, improves it or fixes what the checks found.

Plugin Starter

Pick behaviours and get a complete .ec plugin source file, checked against the SDK headers.

Studio home

Scripts or plugins, four ways to start and everything you have been working on.

1 / 6

How the Marvel Rivals Script Studio works

From an idea to a script running in your next match.

1

Start from anywhere

Ask Barry for a script in plain words, open one of six working templates, start from a blank script or open one another player published. Whichever you pick, it lands in the same editor, already checked.

2

Build it and check it

Add conditions and actions as blocks or type them in the code view. Ability fields take slot names like SHIFT and E that survive patches, tag fields only suggest names staff have verified, and the checks flag the mistakes that compile fine and then do nothing in a match.

3

Take it into the game

Copy the script or download it as a .txt, then open the in-game menu and go to Scripts, Import / Export, Import from Clipboard. Save it to your account and it follows you to every device, or publish it so other players can install it.

Why the Marvel Rivals Script Studio saves matches

A broken script rarely shows an error. It compiles, loads and then does nothing, or it locks your heal onto the enemy Duelist, and you find out in a ranked fight. Script Studio moves that moment to before the match. The checks name the line, say what it will do in game and how to fix it, and Barry can make the fix for you in one step you can undo.

It looks after everything around the script as well. Drafts autosave on the device you are on and Save puts them on your account, so the combo you tuned on your desktop is there on your laptop. If two devices save the same script, Script Studio asks which one to keep rather than overwriting either. And when you need something a script cannot do, such as reacting to a stun, choosing your own targets or drawing on screen, the Plugin Starter writes a C++ plugin for the Elocarry SDK to start from.

£9.99

Marvel Rivals cheat, Script Studio included

Buy now

Instant access · cancel anytime

Marvel Rivals Script Studio FAQ

Do I need to know how to code to use Script Studio?

No. The visual builder writes the script as you pick conditions and actions, and Barry will write one from a sentence. The code view is there for people who like it. Nothing in the Studio needs it.

What do the Script Studio checks catch?

The mistakes that compile and then quietly do nothing. A heal script that searches enemies because the Allies option is missing. A cooldown shorter than the script's own waits, which is why a script only fires once. An ability written as ABILITY_2 where the game expects ABILITY2. A loop that never waits, a log line the game cuts at 63 characters, and a self-heal that stops the moment the aimbot has no target. Each one names the line and the fix.

Can Barry edit the script I have open?

Yes. The Barry panel sends him the script in the editor, and he can explain it, improve it, change it to match what you describe or fix what the checks flagged. His answer is checked before you see it and shows up as a proposal. Nothing changes until you press Apply, and you can undo that too.

Where are my scripts saved?

Every change autosaves on the device you are using. Save puts the script on your Elocarry account, so it opens on any device you sign in on. If another device saved the same script in the meantime, you choose whether to load that version, keep both or overwrite it. Private scripts are yours alone: moderators only ever see what you publish.

Can I share a script with other players?

Yes. Publish it from the Studio and it appears in the community library alongside presets, where players can upvote it, comment and install it. A script with errors is refused at publish and warnings show on the listing. When you publish an update, people who installed it get the new version unless they pinned the one they had.

Can I open a script someone posted in Discord?

Yes, if it is plain text. Import it and the Studio lays it out as blocks and checks it, and any line it does not recognise is kept and flagged rather than dropped. An encrypted in-game export, the kind that starts with MRSCRIPT:, cannot be opened in a browser, so import that one in game instead.

What is the Plugin Starter?

Scripts cover combos, conditions and timed actions. A plugin is C++ for what scripts cannot do: reacting to events like a stun or a kill, ranking your own targets, drawing an overlay and adding settings to the in-game menu. The Plugin Starter writes a complete plugin source file from the behaviours you pick and checks every SDK name against the headers. Nothing is compiled in the browser. You build it with the SDK's build.bat and the free Visual Studio 2022 Build Tools, then load it in game under Scripts, Plugins.

What is the difference between Script Studio and the Scripts tab in game?

Script Studio is where you build and keep scripts. The Scripts tab in the game menu is where they run: it imports a script from your clipboard, holds one per hero and binds it to a key. You build in the Studio, copy, and import in game.

Is Script Studio a separate purchase?

No. Script Studio comes with the Marvel Rivals cheat. Any active Marvel Rivals licence opens it, from the one-day plan up, alongside every other feature in the build.

How do I get Script Studio?

Pick a duration on the Marvel Rivals page and pay. Your licence is live the moment payment clears. Sign in to the Elocarry dashboard and open Script Studio from your Marvel Rivals subscription card.

What Marvel Rivals players say

Rated 4.7/5 from 259 reviews on Trustpilot. 86% five stars.

  • 4 out of 5 stars
    "Elocarry has been the 2nd provider I have chosen on the market and I honestly don't have any needs to change to another one - I am staying there as long as Elocarry exists.
    Cash Plays · May 2026
  • 5 out of 5 stars
    So far, I've tested two cheats from them: one for Marvel Rivals and another for Overwatch. My experience using both has been nothing but amazing. Everything worked flawlessly, I've never been banned (I'm currently still playing Overwatch), and the support team is friendly, professional and quick to get fixes done if needed.
    hhh · May 2026
  • 5 out of 5 stars
    "+REP Elocarry
    val · May 2026
  • 5 out of 5 stars
    support is great, services work amazing and very easy to use. top tier 10/10 the best if not one of the best out there right now.
    bruh pls · May 2026
  • 5 out of 5 stars
    Amazing software great prices and the best staff that'll help you with everything. (Would 100% recommend)
    holy hood · May 2026
  • 5 out of 5 stars
    Great people, very friendly, helpful and great devs. Never had a problem with them would 100% recommend.
    Oliver Dyer · May 2026
  • 5 out of 5 stars
    Great owner, always willing to help and provide support in every scenario. Lovely community as well!
    Liam Nagel · Nov 2025
  • 5 out of 5 stars
    Really fast and serious service, based on this and their discord in general I can recommend EC.
    sungod · Feb 2026
  • 4 out of 5 stars
    Easy to install, fun to use once i figured it out. would give 5 but yet to figure healing aim.
    Matt Garthier · May 2026
  • 5 out of 5 stars
    EFT cheat. Perfect esp, not bad aimbot. So far it is the best software I've used for Tarkov
    barszczo · May 2026