Dead by Daylight ESP
Dead by Daylight hides almost everything from you on purpose. As killer you search a fog-covered map for four people who are actively avoiding you; as survivor you work a generator with your back to the one thing that can end your match. ESP takes the search out of both roles, and the build ships four separate overlays for it: Player, Survivor, Killer and World.
The overlays answer different questions. Survivor ESP is the killer's: every survivor through walls with their current interaction, item charge, hook count and whether they are being healed or unhooked right now. Killer ESP is the survivor's: the killer's position, power bar, bloodlust tier, carrying state and a warning the moment they can actually see you. World ESP draws the map itself, generators with their progress, hooks, totems, pallets, windows, lockers, chests, traps and both exit gates.
What the Dead by Daylight ESP does
Every ESP element below is in the live Dead by Daylight build, split across the Player, Survivor, Killer and World overlays.
- Team ESP
Outlines your own side as well as the other, so as survivor you see where your three teammates are and what they are doing without spending a perk slot on Bond.
- Radar
A small overhead map in the corner with all four survivors and the killer on it, the map-wide read the game never gives either side.
- Skeleton ESP
Draws each character as a skeleton through walls, so you read whether a survivor is crouched at a pallet or a killer is revving a chainsaw before you round the corner.
- Box Types (2D, Corner, Filled)
Pick a flat box, a cornered outline or a filled block around each character, whichever you read fastest through the fog.
- Health Display
Shows each survivor's health state through walls: healthy, injured, dying or hooked. As killer it decides who to chase; as survivor it decides who needs the heal.
- Snap Lines
A line from the centre of your screen to each character, so your eye lands on the killer or the nearest survivor the instant they load in.
- Distance
The distance to each character in metres, so you know whether the killer is one loop away or on the far side of the map.
- Name & Character
The player's name and the survivor or killer they picked, so you know who is the Meg with Sprint Burst and who is the Nurse before the first chase.
- Current Interaction
What each survivor is doing right now: repairing, healing, cleansing, searching a chest or sat in a locker. As killer you walk to the generator being worked, not the empty one.
- Platform
Which platform each player is on. Console and PC players loop differently, and it tells you who is likely queued together.
- Score
The survivor's running score, a quick read on who has been doing generators and who has spent the match in a locker.
- Occluded Check
Tells you whether a character is actually in your line of sight or only visible through the overlay, so you never swing at a survivor who is behind a wall.
- View Direction
Which way the character is facing. A survivor looking at the killer is about to run; a killer looking away from the hook is a free unhook.
- Item Charge %
How much charge is left on each survivor's item, so you know whether that flashlight can still blind you or that med-kit has one heal left.
- Wiggle Progress
The carried survivor's wiggle bar in real time. As killer you know whether you make the hook; as survivor you know whether a body block finishes it.
- Hooked State
Marks any survivor currently on a hook, so the rescue or the camp starts before the notification does.
- Hook Count
How many times each survivor has been hooked, so a killer knows who is on death hook and a survivor knows who must not be traded.
- Crawling State
Shows which survivors are in the dying state and crawling, so you find the slug before they recover or bleed out.
- Trapped State
Flags a survivor caught in a bear trap or wearing a reverse bear trap, so the free hit or the rescue is never missed.
- Being Healed
Shows a survivor mid-heal, which for a killer means two survivors in one place and for a survivor means a teammate who will be healthy in a moment.
- Being Unhooked
Marks an unhook the moment it starts, so a killer can turn back and a survivor can time the body block.
- Box ESP
A box around the killer through walls and fog, so the one thing that matters most in a trial is never lost in the dark.
- Bloodlust Tier
The killer's current Bloodlust tier during a chase. At tier three they are much faster than you and the loop you are on will not hold.
- Red Stain Recolour
Recolours the killer's red stain to something you actually see against the map, so a killer hiding their stain behind a wall still shows you which way they face.
- Red Stain Expand
Widens the killer's red stain, so you read their facing at a loop from further away and mind games at a pallet stop working on you.
- Interaction Bar
Shows what the killer is doing and how far through it they are: breaking a pallet, kicking a generator, picking someone up.
- Blind Progress %
How close a flashlight blind is to landing, so you know exactly how long to hold the beam before the killer drops the survivor.
- Power Bar
The killer's power charge in real time. You know when the Oni has enough blood to rush and when the Wraith is about to uncloak.
- Carrying State
Flags the killer as carrying a survivor, so a flashlight save, a pallet save or a sabotage is planned before they reach the hook.
- Nurse Blink Counter
Counts the Nurse's blinks as she uses them, so you know whether she has one left or is about to be stuck in fatigue.
- Zombie Tracking
Outlines the Nemesis zombies through walls, so they never catch you on a generator or block a vault at the wrong moment.
- Dog Tracking
Tracks the Houndmaster's dog through walls, so you see the chase command coming and leave the loop before it lands.
- “Killer Can See You” Warning
A warning on screen the moment the killer has direct line of sight to you, so you leave the generator before they commit rather than after.
- Generators
Every generator on the map through walls with its repair progress, so a killer patrols the ones that matter and a survivor picks the one the killer is furthest from.
- Hooks
Every hook outlined through walls, including the nearest ones while you are carrying and which have been sabotaged.
- Totems
Every totem through walls, lit or dull, so a survivor cleanses Ruin in the first minute and a killer knows when their hex is under threat.
- Lockers
Every locker through walls. As killer you see the one a survivor just ran to; as survivor you know the closest one for a Head On or a hide.
- Windows
Every vault window through walls, including ones the Entity has blocked, so you never run to a loop that is not there.
- Pallets
Every pallet on the map through walls, standing or dropped, so a chase is routed through safe tiles and a dead zone is never a surprise.
- Chests
Every chest through walls and whether it has been opened, so a survivor who came in without an item goes straight to one.
- Exit Gates
Both exit gates through walls with their opening progress, so the endgame is played on the right side of the map.
- Glyphs
Outlines the challenge glyphs through walls, so an archive challenge gets done without a match spent searching.
- Fountains
Marks the Plague's pools of devotion through walls, so a survivor cleanses at the pool she is furthest from.
- Hallucinations
Marks the Unknown's hallucinations through walls, so you dispel them before he teleports to the one behind you.
- Generic Items
Outlines items on the ground, dropped or pulled from a chest, so nothing useful is left lying in the grass.
- Traps
Every Trapper bear trap and Hag trap through walls and grass, before you step on one.
- Custom Crosshair
A crosshair in the centre of the screen, so a flashlight beam, a hatchet or a Deathslinger spear is lined up exactly.
The Dead by Daylight ESP in action
Real captures from live Dead by Daylight trials.
How the Dead by Daylight ESP works
What the overlays resolve as a trial runs.
Splits by role
Survivor ESP and Killer ESP are separate overlays with their own toggles, because what a killer needs to know and what a survivor needs to know are opposites. Team ESP covers your own side, so a survivor sees the three teammates too.
Reads the state, not just the spot
Current Interaction, Hooked State, Being Healed, Wiggle Progress and the killer's Power Bar tell you what is happening at a position, which is the difference between knowing where a survivor is and knowing whether to chase them.
Draws the map
Generators with progress, hooks, totems, pallets, windows, lockers, chests, traps and both exit gates, with Occluded Check separating what you can genuinely see from what only the overlay shows.
Why the Dead by Daylight ESP wins fights
Almost every lost match in Dead by Daylight comes from bad information. A killer patrolling the wrong three generators loses the game in the first two minutes; a survivor working the generator the killer is walking toward loses a health state for nothing. Drawing the trial through the fog removes the guessing on both sides.
The "Killer Can See You" warning is the option survivors end up leaning on most. It fires only when the killer has real line of sight to you, so you stop working the generator the moment it matters and not a second earlier. Pair it with Snap Lines and a recoloured red stain and the killer stops being a heartbeat and becomes a position.
Dead by Daylight ESP FAQ
Does the Dead by Daylight ESP work for both killer and survivor?
Yes, and they are separate overlays. Survivor ESP shows the killer every survivor with their health state, current interaction, item charge and hook count. Killer ESP shows survivors the killer with distance, view direction, power bar, bloodlust tier and carrying state. Both ship in the same build, so you configure whichever side you are playing.
Can I see the killer's power and bloodlust as survivor?
Yes. Killer ESP carries a Power Bar, a Bloodlust Tier readout, a Nurse Blink Counter and a Carrying State flag. You know when the Oni has enough blood to rush, when the Nurse has one blink left and when the killer has picked someone up and a save is on.
Does the ESP show generator progress?
Yes. World ESP marks every generator through walls with its repair progress, so a killer patrols the one that is nearly done and a survivor picks the one the killer is furthest from. Hooks, totems, pallets, windows, lockers, chests and both exit gates are marked the same way.
Does it show traps, totems and chests?
Yes, all three. Trapper bear traps and Hag traps are drawn through grass and walls before you step on one, totems show lit or dull so a hex is found in the first minute, and chests show whether they have been opened.
Is there a hatch ESP?
Not as a dedicated toggle. World ESP covers generators, hooks, totems, lockers, windows, pallets, chests, exit gates, glyphs, fountains, hallucinations, generic items and traps. Both exit gates are marked with their opening progress, which is what decides most endgames. We only list what the build actually draws.
Is a Dead by Daylight wallhack the same thing as ESP?
In Dead by Daylight terms, yes. A wallhack is the layer that draws characters through walls; ESP is that plus the information next to them, such as health state, distance and what they are doing. This page is both. The Occluded Check tells you when a character is only visible through the overlay rather than in your actual line of sight.
Will it work through the fog and map obstacles?
Yes. Dead by Daylight uses fog, hills, tall grass and buildings to hide information deliberately, and the overlay draws through all of it. The dark indoor maps such as Lery's and Midwich are where it changes the most.
Is the ESP a separate purchase?
No. It is part of the full Dead by Daylight cheat. One licence unlocks the ESP and every other feature in the build.
How do I get the Dead by Daylight ESP?
Pick a duration on the Dead by Daylight page and pay. Access and your Discord role are granted instantly, then you load the build and toggle the ESP in the menu.
What Dead by Daylight players say
Rated 4.7/5 from 259 reviews on Trustpilot. 86% five stars.
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I was skeptical at first, but Elocarry completely changed the way I play Tarkov. The setup was insanely easy thanks to the cloud injection, and everything runs smooth and undetected. I've been here since the start as the rolled out more features and I was very impressed with customer support and how quickly they patch bugs. I don't like using aimbot... but, I'm a Fan of Silent aim. The Silent Aimbot is incredibly accurate without feeling clunky with a small fov, it gives you an advantage without making feel like it's too much, and the ESP super customizable and gives me full awareness without overwhelming my screen. What surprised me most was how secure it feels—every build being unique definitely gives peace of mind and I don't feel like I'm going to get banned every wipe. If you're serious about dominating raids and want a reliable, stream-proof advantage, 1100% recommend Elocarry. It's been a game-changer for me. rep+++
Ytree · Oct 2025 -
So far one of the better chairs, long term undetected and features like ammo counter, no recoil, sway and time flip which has been useful. Quest helper is brilliant at identifying where to go, item requirements where to find them and what to do. Aimbot could do with some improvement but there has always been continuous updates and new features. I'd recommend this to most players who are looking for EFT chairs and I've been using it for a few months and had not had a ban and low downtime due to updates.
Bastion · May 2026 - 5 out of 5 stars
After tes I've had a great experience with Elocarry. Their software has noticeably enhanced my gaming experience by providing smooth performance, useful features, and a user-friendly interface. Everything works reliably, and the setup process was straightforward. The team also seems committed to maintaining and improving their software, which gives me confidence in the product. If you're looking for tools that can help improve your overall gaming experience, Elocarry is…" *(truncated by "See more
Ben Northam Northy · Jun 2026 - 5 out of 5 stars
I've had a great experience with this service. I recently had an issue where my subscription auto-renewed by mistake, and I wanted to switch it to a different game. I reached out to the support team, and they handled it perfectly! Special thanks to Zlitz for the quick response and for being so helpful with my request. It's rare to find such a customer-oriented team that actually listens and finds a solution immediately. Fast, reliable, and very fair. 10/10 would recommend!
Amar Taher · Feb 2026 -
I tried a few other providers beforehand, and I have to say this will definitely become my new main EFT provider. Their support is awesome and fast. They updated their cheat in almost no time after the recent eft 1.5 patch, and their web interface is very clean and user friendly. The loader and injection process also feel really smooth and secure. Their guides are detailed, and the features are top notch. Definitely recommended! +rep
Sebi · May 2026 -
EFT chair is 9/10 imo, has some amazing features which majority of other providers lack. Smooth running, have used a hotspot to game the past few days while moving and the software has withstood that without any issues. 30mbps btw, elocarry staff has been extremely helpful and quick to answer any and all of my questions I would have to rate elo themselves a 10/10 chair provider, overall a happy future customer who is here to stay
damien powell · Oct 2025 -
EC has the game updated in a good amount of time and fixes issues with the cheese promptly. The devs are always available to help and explain what's happening. I have been a customer now for over 9 months and have had very little issues with their chair. It is very easy to use and my issues were fixed very fast. Customer service and devices always available to help. I love the fact that it is external.
James Burnett · May 2026 - 5 out of 5 stars
Honestly had a really smooth experience with Elocarry. Everything was handled quickly and professionally, and communication was clear the whole way through. They answered my questions fast and made the process feel easy and stress-free. You can tell they actually care about providing good service instead of just rushing people through. Definitely happy with the experience and would use them again.
Carl-Ardon · May 2026 - 5 out of 5 stars
Great products. Basically always Undetected sometimes there are ban waves but those hit every cheese provider the same. If you really care about your account and dont want to lose it dont cheese. I also got a full refund after there were some billing errors. I would always come back to elocarry especially since they arent as shady as other providers are
Marvin Bosten · Mar 2026 - 5 out of 5 stars
Elocarry provides a wide range of refined and updated services for each big games you play to give you that competitive edge from the ease use to the design of each product to give the customers a best experience when playing and using their software i dont know if i can name another provider that does what elocarry is doing right now.
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